From: Allan Henderson (allan@tcrystal.gla.ac.uk)
Date: Tue 23 Nov 1993 - 15:21:13 EET
Good People,
>(Mark Sullivan -- Michigan Library Consortium)
>If it is two kilometers tall it doesn't compare with Wintertop's 12
>(please say it's a typo) kilometers [from p61 of Genertela Book, GoG]. I
>mean just how high *is* the atmosphere? That there middle air must go up
>pretty damn high or those Shakers are breathing with oxygen tanks.
I know that 12Km sounds a lot but Mt. Everest is 8.9Km high and humun beings
can climb that without Oxygen in tanks. If life is designed to go up that high
(or spends a lot of time acclimatising) then life on earth can live up to 21,000
feet. Nothing else lives at this altitude so there is no need for people to go
to this height. In reality the problem of oxygen is normally superceded by the
problems of extreme cold, and very high winds.
Which bring me to how to make an adventure of players climbing Wintertop.
This is a fantasy world so let the player climb to the top without worrying
about oxygen, which they can do very little about. You can quite freely worry
them with any of the following above the snow line:
Some DM tips for running this :
Movement rates are 3 miles or 2000 feet (650m) of ascent per hour, with no more than 8 hours per day spent moving.
Why would people climb Wintertop ?. I think that religious reasons are best elivation to Runelord, atonement etc. There may be something at the top of Winter top, a temple, a means to enter the hero plane, who knows ?.
>STEVEG@ARC.UG.EDS.COM (Steve Gilham)
>impressive than the little hills dotting the British Isles.
Steve you can come climbing with me some day in the Scottish mountains. As they say "size isn't everything")
Bye Y'all Allan Henderson ---------------------
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