From: Henk Langeveld - Sun Nederland (henkl@yelm)
Date: Fri 26 Nov 1993 - 13:12:15 EET
>From: GE92AMR@ccs.edge-hill-college.ac.uk (ADRIAN M RUSSELL)
>X-RQ-ID: 2436
> I have a player who loves to play the Trickster, given that it is hard
>to collect a wide range of Trickster spells due to the nature of shrines
>it would follow that it would be hard to regain any of these spells. I
>have allowed this player to regain any divine spells at any Trickster
>shrine as they are all linked in the 'divine' sence. What does anyone
>think of this?
>--TRICKSTER EATS--
Trickster is the exception. Allow tricksters to regain spells
whenever you think it's appropriate. At a shrine, whenever they
fall into a heap of dung, what you like...
Being a trickster is *not* fun. They can do what they want, but the price is high: all others can do what they want with tricksters; they're outside the law.
I consider Trickster to be a bunch of related spirit cults. One for every aspect. Initiation into Trickster rarely is voluntary, nobody with a normal sense of mind would join the cult of his/her own free will.
But that's the point...
--
Henk | Henk.Langeveld@Sun.COM - Disclaimer: I don't speak for Sun. oK[] | My first law of computing: "NEVER make assumptions" ---------------------
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