From: David Cheng (drcheng@sales.stern.nyu.edu)
Date: Thu 02 Dec 1993 - 18:32:04 EET
TIME TRAVEL
I feel a great need to add my 'bah humbugs' to Geoff Gunner's. The whole
time travel thing leaves a bad taste in my mouth. One of the many reasons
RQ appeals to me so much is that it is explicitly stated that even the gods
cannot affect time. Thus, the weenie powergaming excesses are quashed.
I am perfectly happy using even the hint of time travel purely as a dramatic device. See Staffords writeup of Queen Leika Ballista's quest into Snakepipe Hollow: at the Duke of Disorder's dinner banquet, the more glasses of water drank, the longer Leika and crew would be away from the mundane world, by a factor of hours/days/weeks (WF #14).
While I have absolutely no idea what the hell was going on with this adventure, this bending of time as dramatic plot device struck me as kinda neat.
Here's my take:
I think the gods are very aware of the concept of time. It is the prison which they are all constricted by. Before Time, they had free action. To save the world, they grudgingly accepted to give this up. I might even say that all of the God Plane is bound to a timeline now too, but I'll probably catch plenty of flak for it.
My ideal guide for divination is the way it is presented in the CoPrax Biturian Varosh story. When he needs guidance, Biturian spends a few points of Divination and asks Issaries. Issaries doesn't send him confusing visions, or arcane max-7-word answers; he just answers the question! See the Chalana Arroy chapter:
Must I undertake this dreadful expedition?
No, but you've got your Lightbringer obligations to live up to.
Relating to what the gods know about their worshippers:
The way I see it, your god knows these things about you, and not much
else:
* what you tell him through prayer
With a bit of effort, the god could probably figure out where you are, _roughly_. He does have the magical 'initiation-link' with each worshipper. This is not an exhaustive list; I'm probably forgetting a lot of little things.
DRAGON PASS A belated kudos to Joerg for all the effort he's put into expanding our board-gaming possibilities. Those hex maps must have been a real bear to develop.
More later,
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