re: RQ Daily

From: Sandy Petersen (sandyp@idcube.idsoftware.com)
Date: Fri 03 Dec 1993 - 06:15:01 EET



Joerg Baumgartner writes:

>It is quite clear that sea traffic to Loskalm was interrupted by
>[the closing], whereas boat traffic between the islands was still
>possible.

The Closing generally only took effect if you went out of sight of land.

>[various reasons] convince me of the necessity of Ygglinga and
>certain Hsunchen tribes coexisting on the Islands.
Makes sense to me. You've certainly picked the right Hsunchen (Uncoling, Pralori, and Rathori). The Uncoling and Pralori are, of course, related, and generally friendly to one another.

>Harrek's easy acceptance among the Ygglinga could be seen as a sign
>of the Ygglingas' familiarity with Hsunchen.
Harrek is an ENEMY of the Hsunchen, and I suspect his acceptance among the Viking-like Ygglinga is more a result of his bloodymindedness and effectiveness in battle.

Also don't forget possible relations with friendly, neutral, or hostile mermen and the Ygglinga, plus possible merman inhabitants of the lake by Winterwood.

re: Pent

The traditional theory about Pent (held by Greg and myself) was that nowadays, most Pentans rode horses and used cattle (say, 90% of the Pent tribes are no longer Pure Horse), and that around 25% of the Pent tribes have actually adopted storm gods, because of the many defeats the Pent nomads have suffered over the years, often at the hands of Theyalans. Some Pent nomads figured that their defeat was because they were worshiping the wrong gods and by gum they'd better switch. Also, they knew the worst enemies of the Lunars were the storm gods.

>Does anybody know more about the Zebras and Pol Joni than these
>sources tell us?
Yes. But for whatever data I can provide, you'll have to wait till after the release of DOOM! Sorry.

Thom Baguley writes:

>What about the act of repentence you mentioned. RQ seems to have
>neglected this aspect of religion ... For some acts no repentence
>should be possible, but for others I would be inclined to allow
>the possibility (e.g. for inadvertant geas breaking).

If only to give the hapless players a break, I've always allowed them to repent of misdeeds and get the damn Spirit of Retribution off their backs. A Humakti that inadvertantly broke his geas should be allowed to repent in some way (chosen by his Sword -- or, if he has no Sword in charge of him because he is the top Sword around, chosen by Divination). If the Humakti had willingly broke his geas, I'd still let him repent, but it would be harder.

Killing Slimestone

I suspect Slimestone may be a match for a true dragon. Both might die in the struggle. Probably worth it, though -- such an act gets rid of two dire threats at once (if you consider true dragons a dire threat, as do most folks).



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