Eldarad

From: JARDINE@RMCS.CRANFIELD.AC.UK
Date: Fri 10 Dec 1993 - 14:53:00 EET


Ref: All sorts of flak about Eldarad from MOB and others...

	I happen to know Chris Watson's brother Phil quite well. 
	He has some interesting comments about this product...

1)  He hates the product (claims that the few good things in it were his ideas) and the rest of the rubbish his brothers.  
2) He regards his brother in much the same light since he *borrowed* his Cults of Terror and other RQII stuff. 3) He did quite a bit of editting for the product which was baddly needed AND NOT USED! Now that I have added fuel to a family feud I will also bare my soul.

I think the barter system is neat, but it has some horrendous loop-holes for smart PC traders who intend to leave Eldarad and return to civilization
(Pavis?!). Gold and gems are really undervalued in Eldarad and a sneaky
player who can set up a shrine to Mastakos and use Guided Teleportation in and out of Eldarad could get really rich really fast! I know that my God Learning Issaries Priestess is considering just that... But, hell, what do you expect from a scheming, blood-sucking, Issaries, GL, bastardess!

(Well, I would expect joining multiple cults and dabbling in sorcery too!)

Other than the above and a few other sporadic nice touches I think Eldarad is basically boring (I know that the GM who attempted to run it for us had to write ALL the scenario material himself as the stuff with it was crap). Even then he got bored with it after one weekend and our characters have been stuck in limbo ever since...

Well for me Eldarad was boring, but I am sure that somewhere out there someone must like it (a munchkin maybe?).

BTW Phil tells me that there was far more in the manuscript than was actually published. So maybe it is a good thing that we have all slagged it off so much or we might have had Eldarad II (Argh)!


	Lewis
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