Gloranthan chess.

From: Alex Ferguson (alex@dcs.gla.ac.uk)
Date: Sat 09 Apr 1994 - 00:38:46 EEST


David Cheng:
> Charles Morehouse (the guy who ran his MoLaD game at RQ-Con) has a
> pretty good idea for Gloranthan Chess.
> Each pantheon is represented by a set of pieces. Each set has
> different movement rules associated with it.

This is a cute idea, but I'm dubious of the likelyhood of finding sets of rules which are mythicly plausible, remotely `balanced', and not hopelessly over-elaborate. ("The Empress's Weaponsthane may move three horizontally and two vertically, or between three and five in any orthogonal direction, unless obstructed. On alternate Wilddays..." <g>)

My (stalled) Lunar fiction had a putative history for Gloranthan chess, which was more-or-less a reflection of the earthly development, ascribing to assorted cultures the introduction of particular moves according to their particular prejudices.

Alex.



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