Scholarly Stuff

From: Nick Brooke (100270.337@CompuServe.COM)
Date: Thu 26 May 1994 - 02:05:04 EEST




Joe Lannom:

> I for one would like to play/run an individual character that started as
> a child, with a child's skills and run it until adulthood.

It can be great fun to do this. Ask Ottar, Cottar, Pepsin and Ulf (if I get the names right), the Bad Big Boys who apparently gave my sibs and cousins such a hard time at kick-the-ball games that they *still* resent it these days. Another stroke of David Hall's early genius...

I also enjoyed a brief run in a campaign of David Scott's, which had begun with pre-initiation Yelmalion kids, whose every skill percentile above base chance had been gained through play. This was a *very* moving experience, quite apart from the "Kid Wars" it provoked; especially when our childhood chums turned themselves into human pancakes...

> OK, I've got my summer project now... a series of childhood adventures
> for Orlanthi.

I look forward to seeing the results! A tip: historical fiction written for children often has good scenario ideas for this level of play, IMHO. Also, remember a common function of such introductory scenarios: teaching rules mechanics to new players, as in Apple Lane's "initiation", brawl and the Griffin Mountain scenes of life among the Balazarings.



Boris posted a Secret Society. I enjoyed it. No quibbles!

Sandy wrote:

> I predict that ... there is a forbidden thief "Saint" worshipped in
> Northpoint or Tanisor by Malkioni burglars.

If he's a Saint, thus IYHO automatically recognised by all Malkioni, this would rather spoil his disguise, no? <g>

I thought Lanbril had the better idea: stay anonymous and faceless, so nobody can pin the crimes of the "Universal Thief God" onto him...



Joerg:

> Illuminates are immune to spirits of reprisal [because] they don't feel
> the guilt the spirits need for homing in on the miscreant.

I like this, and believe it. I had not formulated it like this before.

> I believe that there are a lot of henotheist churches ... in Ralios.

Agreed. Ralios is the most likely place for any weird Stygian heresy, and appears positively Byzantine in the profusion of its variant beliefs.



Alex:

> I think the _bulk_ of Heortlanders would see being a sorcerer/wizard as
> being incompatible with most cult vows.

Among the Greydogs, we see being a Lhankor Mhy Grey Sage as incompatible with normal clan life. But that doesn't mean we forbid our clansmen to join the cult, or burn those who come calling. We just think they're a bit odd. I imagine any wizards among the Aeolians operate in a similar social niche.



Mike Dickison:

All the following re: trade is merely IMHO.

I believe there are Gold mines in the Yolp Mountains; the rivers that flow from them were panned by Dara Happans.

Amber comes from Garsting [a Blank Land, so please forget I mentioned it!], on the shores of the Elf Sea. You can borrow more details from John James's excellent book, "Votan".

Insurance schemes: likeliest providers are the Carmanians (per Paul Reilly) or the Safelstran minor nobility (per my own Medici fiscal fantasies).

Hope these help.



Peter Whitelaw:

> Has anyone ever noticed how few questions ever get answered here?
  ...
> Someone else asked about the Gagarthi (Chris someone) did he get any
> answers? Not one. I asked if anyone wanted me to post a load of non-
> Gloranthan material for your perusal, delectation, comment or dismissal.
> But one lonely reply.

What a load of crap! I recall at least three helpful posters giving Chris Someone chapter and verse on Gagarth, before Sandy posted the entire text of the official Chaosium cult write-up. Were you asleep at the time?

I thought I was doing you a kindness by not rejecting your offer of "some non-Gloranthan campaign notes from a friend's campaign" sight unseen. I imagine that they would not be my cup of tea; that they would fit better in a Digest format which allows us some control over receipt (as happened with Sandy's wonderful Tekumel conversions). Why not ask Henk about the chances of your material earning this? As you want answers, *any* answers: No, I don't believe I'd be interested in them. That's two replies, now. Happy?

Gee, that wasn't very harmonious and productive of me! But I get irritated when the good things about this Daily are ignored, and I thought the speed of our Gagarth (and other) turnarounds was a fine and noble achievement. Obviously some folk missed it. Maybe they were off grinding axes at the time...



Ed Wallman:

> Is there a deity in Glorantha dedicated to crafters and artisans?

Iphigios the Craft God springs to mind. Designed the acropolis of Jillaro; Second Wane History of the Lunar Empire. Arachne Solara weaves, of course. Cults of Prax disdained to name the god of tailors (too trivial!). Gustbran works all kinds of metals; Lodril may be a bakers' or potters' god; Uleria appreciates and embodies all beautiful things. Just random thoughts.



Time for some invective, to cheer Sam up.

I'll follow Graeme, who noted:

> If people want the Daily to have more rules topics, then post and discuss
> them. I must admit to seeing very few followups of rules articles on the
> Daily; they tend to post and then vanish.

This speaks for itself, really. If you don't like reading what I write, write something positive yourself! Don't waste our time whinging about perceived trends in Gloranthan scholarship, while the major part of the audience, voting with its typing fingers, ignores your rules postings...

Perhaps our Devin should reread the RQ:AiG and/or RQ Daily archives, if he imagines I never write on rules mechanics. Or check with Oliver & Co about the proofreading and mech-check I did for RQ:AiG's last draft. As Peter's post, above, this red herring irritates me no end! A hate-figure is being set up: the "Gloranthan Scholar Who Never Plays RuneQuest And Ruined My Game". Whoever he is, he ain't me!

In a harmonious, productive and amicable sense: put up or shut up. Write: don't faff around complaining that other people are doing it instead. And, if you don't have anything interesting to say, announcing that this is the case is hardly worth your while or mine.



Nick


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