knock, knock &c.

From: CULLEN O'NEILL (cullen.oneill@thuemmel.com)
Date: Fri 27 May 1994 - 19:09:45 EEST



Sandy Petersen in X-RQ-ID: 4169

S>    In the end, you have LOTS of extra rain over any Orlanthi
S> territory. Magic ecology at its finest. Of course, PC
S> adventurer-types probably won't get Cloud Call too often, but the

This (along with Bless Crops) answers the question (in part) of why Sartar is so very different from Prax in climate. In WF4 Greg says that Prax and Sartar have different climates due to different magical ecologies (or words to that effect), is this what he meant? Or are the effects of Genert's death also more strongly felt on Prax, as I seem to recall... But since cloud call is to the horizon shouldn't the areas on the east of Sartar also become lush (as they are), making them desirable as farmland? Since it was the Sartars (Sartari?) who made it lush some of them might claim it was theirs... This might help to explain the Pol Joni?? But they're not farmers... so why is it that they aren't? Nomad raids or the effects Genert's death??



Dogs Playing Poker (if that is indeed your REAL name) in X-RQ-ID: 4165

D> Cullen O'Neill asked:
D> How many Orlanthi does it take to change a light bulb?

I wish I COULD take credit for this, but it was purely Sam Phillip's idea! He had some great ones too, I especially liked LH, Gbaji (not Nysolor? he is after all a god of Light(s) <G>), and the last three. Note the similarity between the AH employees and the trolls, makes ya think or somthin'...

Yours was as good as any of those...

So I felt inspired...

Q: How many Ancestor worshippers does it take to change a light bulb?

  1. We will worship the departed and ask him to provide light for us at our rituals, as he did when he lived...
  2. How many Chalana Arroys does it take to change a lightbulb?
  3. OK, I ressurected it, of course you should have called me sooner; its been 5 days, so it will now only give the light of a 15 Watt bulb.

Cullen



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