Re: RuneQuest Daily, Fri, 03 Jun 1994, part 2

From: DevinC@aol.com
Date: Sat 04 Jun 1994 - 03:42:07 EEST



Devin Cutler here:

Sandy aswwers my question regarding WHY the GL did what they did well enough. But it leads me to an even deeper question.

I do not know a lot about the origins of the Jrusteli. In other words, sure, we know everything about them once they left their home continent (now mostly sunk beneath the waves) and colonized the Homeward Ocean coastal areas, but I would like to know what pre-GL Jrustela was like and, more importantly, why, of all 2nd Age societies, did the Jrusteli possess the means and innate curiousity to become the Gls while other societies in Glorantha did not?

In other words, what mechanism was present that stopped the Pelorians, the Seshnegi, the Kralorelans, etc. from becoming the GL and allowed the Jursteli to do so instead?

"Once you decide that Ehilm and Yelm are the same guy, you can
assassinate the Ehilm king by portraying Orlanth on a heroquest, even if the Ehilm folk have never heard of that particular part of the legend. "

This is one of the best reasons yet that I have heard for the creation of the monomyth...because it is quite simply EASIER to heroquest when the threads of the godplane are less and therefore more maneagable. If 200 gods and their myths are combined into 25 gods and myths, then I imagine HQing becomes much more manageable, chartable, and manipulable.

Also, a while back I posted a concern of mine that in GCTHW, in the Fronelan Section, the dates for the Closing conflicted with one another. I never received a reply to this posting, but I think it is an important point, since the Closing is probably the seminal event in Fronelan history. Anyone care to answer my question if iI re-post?

Paul Reilly writes:

"Rats! I was hoping this was my scenario in #11, mistakenly attributed
to Nick. Rather than someone else's in #10, also mistakenly attributed to Nick..."

I admit that I now do not know where I saw a scenario by Nick, but I'll go to my grave swearing that I did and I liked it-)

In any case, I DID enjoy your "Veldt Trek" in issue #11.

Harald Smith writes:

" And glancing at several articles posted from this week,

            perhaps Devin is beginning to see more of what he is looking 
            for."

Yes, Harald, I am-)

For any who care, the answer to my Riddles...thanks to all who responded:

Riddle 1: Death (most got this easily)

Riddle 2: Mostali (specifically, Dwarfs or Clay Mostali) (this too was gotten easily)

Riddle 3: Fingers of a hand (this one was a bit harder, though most got it)

Riddle 4: A Die! (Only one person got this one, I wonder why? Certainly Dice are not foreign to us as players/GMs [and shouldn't be foreign to Gloranthans as well])

Riddle 5: A Spider (again, very easy one). I will keep this one, however, as Aranea, Fate, and Arachne Solara are too intertwined in my campaign to ditch it, easy or not.

Riddle 6: Yelm (an easy one, but meant to be a personal insult from the Trickster to the group's Yelmalian)

Riddle 7: A book (the two leather covers = cows, the tree= paper, squid = sepia [BTW, I was told by Sandy that sepia actually came from cuttles...Oh Well!]) (no one got this one)

Also, thanks for the Morokanth Thumbs. I really liked the description. I am diggin out my Borderlands to see what you've added or changed from that description.

I don't suppose anyone has written up the cult of Elmal or at least can tell me what the differences between Yelmalio and Elmal are? And, yes, I finally received the RQ Con guide and read the justifications. Nothing new to change my opinions.

Also, I second the call for a Vinga cult writeup. This is an excellent cult and an opportunity to have female warriors without the restrictions of Yelorna (who also isn't written up for RQ3). I would like to write it up myself (Vinga that is) but have only the info from KoS (I'd never even heard of her before that). Anyone willing to give this a shot and patch up a glaring hole?

Please note, however, that my lack of enthusiasm for the Elmal/Yelmalian switch does not mean that I will not use Elmal. I try to be consistent to Glorantha as much as possible, even with things I don't like. Why?

Although I could change everything about Glorantha that I don't like, I like to take the entity as officially presented as much as possible. It helps my campaign stay as compatible as possible with future supplements and because it allows other players who know Glorantha to transfer in to the campaign without being at a complete loss.

Regards,

Devin Cutler
devinc@aol.com



This archive was generated by hypermail 2.1.7 : Fri 10 Oct 2003 - 01:34:48 EEST