From: Alex Ferguson (alex@dcs.gla.ac.uk)
Date: Sat 04 Jun 1994 - 04:25:59 EEST
Joerg:
> [...] acolytes (whom I regard as advanced initiates, following
> the CoT Thanatar write-up, GoG Trickster "initiates", and the Dorastor-LoD
> Telmor write-up).
I think this is a legitimate and often-valid view. But I think the real problem is with GoG cookie-cutter syndrome for acolytes, in particular, since they play very different roles in different cults. In some they are indeed advanced initiates, while in others they are as near priests as dammit, and only a fixed priestly structure prevents them from being promoted to the higher rank. There's also acolytes as ersatz rune lords to be considered.
> But then I'd restrict the speed Acolytes (and Rune Lords
> in priest-dominated cults) regain their divine magic to a maximum of one
> point per week.
This seems a mostly hypothetical point: in priest-dominated cults, RLs don't get rune magic. Or does this refer to some mysterious AiGism?
Alex.
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