Assorted Things

From: Kevin Rose (vladt@interaccess.com)
Date: Wed 15 Jun 1994 - 19:52:55 EEST



Sandy: (DI and teleports)
The article I was thinking of was "Divination and Divine Intervention" by Greg Stafford, Wyrms Footnotes #12, P19-21. The particularly appropriate quote is "Unlike divination, divine intervention can work in an enemy stonghold. The Rune Lord and initiates success comes from within themselves and they always pay the price in characteristic power. . . Rune Masters who get captured by enemy cultists may possibly prevented from using divine intervention from escaping." Greg then goes onto describe the use of slave collars and specialized magics, aka the Thanatar create head spells. I don't know how he ran it, but this is what he wrote. . .

Graeme: Longbows and Loskalm

     You'd think that the English won the Hundred Years War from the way people talk about longbows being such wonder weapons. . .

     Actually infantry bows are rather limited tactically. The primary way they were successfuly used in this war was when the French attacked them in a defensive position. And stupidly at that. Look at the English Civil War and see how successful they were there. The problem with any infantry missle troops against cavalry is that the cavalry can avoid them. So you have to be clever to force the cavalry to engage at a disadvantage. Superior mobility is one reason that horse archers were a real terror to infantry armies.

     Loskalm Lords have a resonable amount of cleverness (vs bullheaded stupidity), so they would be unlikely to make the same mistakes the French did. And I strongly suspect they wouldn't repeat it several times. . .

Kevin Rose



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