From: alex (alex@dcs.gla.ac.uk)
Date: Sun 19 Jun 1994 - 21:21:57 EEST
Jonas Schiott:
> Let's see... The standard myth has Eurmal giving Death to Humakt, who then
> uses it on Gramps Mortal, right? Now, this is obviously the way _Humakti_
> tell it. But Peter's version is much more logical: _Eurmal_ is the first to
> use Death, Humakt was just an onlooker.
I don't know about more logical, but there's no reason some people, including some Humakti wouldn't tell it that way. After all, is Humakt Swordsman, or Sword, as someone recently asked. "Humakti don't kill people, people kill people."
Colin Watson:
> Alex (replying to Devin):
> >All that we actually
> >know to be required to get Axe Trance is that one be a Babs Initiate (or a
> >suitable initiate), and that the local temple go for the idea. That She's
> >sitting around in the GP personally vetting each application in detail is
> >just One Man's Opinion.
> Yes, but I think it's worthwhile for a GM to have a definite opinion on
> this, one way or the other.
Yeah, I think this is true. Or at least, it's almost inevitable from a practical point of view. Characters will tend to have their own views (to say nothing of their players...), and it's perfectly reasonable to let them cling to them, without spelling out the True Situation.
Bryan J. Maloney, on leaving Heroquests.
> Quitting Heroquesting: Practice heroquests, probably quittable. Real
> down-n-dirty heroquests, about as easy to "quit" as "quitting" manual
> control of a nuclear pile (and you're sitting on top of it).
I suggest the reverse: since practice HQs are in the material plane, "quitting" them could prove... painful. (I may be possible to exit the ritual, I suppose, though you'd be stuck in the same mundane place, anyhow.) Quitting "real" HQs: if the ritual ends, then you're probably back on the mundane plane, where you started (or wherever). Unless: you're "engaged" with some nasty, or otherwise at a Critical Point; or you're such a Big Studdly Hero that returning to the mundane plane is difficult in itself, as you've become somewhat "native" to the HP.
Alex.
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