Carmanians & Humakt

From: Kevin Rose (vladt@interaccess.com)
Date: Mon 27 Jun 1994 - 15:19:10 EEST



Nick: "Carmanian Humkti"
The question of whether he was a sorcerer or not never came up in discussion with the Orlanthi culture type Swords. He was initiated in Carmania and I made the assumption that the Humakti in Carmania have no real problem with sorcrers (As Humakt was the war god of the Carmanian state, the cult could hardly have real problems with sorcerers.)

He wasn't a very skilled sorcerer (significantly better than apprentice, but not anything spectaculer.) but he had picked it up through a more informal sort of apprentiship.

One of his goals was to prevent anyone from asking him directly, as he had one of those "Never tell a lie" geas.

I didn't use the trully silly RQ3 char. creation system. I like playing with characters who can do things, so I use the Christian/Greer system. (Write up a concept and skill set that you can live with, then talk to me about it so I can make it acceptable to my game.) No die rolls unless you really want that sort of character. It gives people a character that they can work with well and want, as opposed to the one they rolled and have to play.

The oposition and scenarios will tend to adobpt to the skill and power level of the group. If everone is really tough, than I don't have to be nice guy with them. So they get to be the group that get assigned to hold the wall gap against the Death Lord and his 8 troll personal guard. (And if they hadn't critted him 3 times to the head, they would have been in real trouble.)

Kevin Rose



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