elemental's tales

From: Robert McArthur (mcarthur@fit.qut.edu.au)
Date: Fri 15 Jul 1994 - 03:42:26 EEST



Sandy writes

>...

> Still, shades
> are clearly a tremendous weapon on the battlefield, though relatively
> puny, compared to other elementals, in small adventurer-style melees.
>... 

> Take my close-order infantry vs. shades example -- when the
> shades hit the troops, they impose fearshock on half of 'em, but are
> almost instantly killed, as the bunched-up troops slam into the
> shades with their axes/spears/what have you (shades are weak in the
> ol' HP dept.)

My favourite idea for a shade (or any elemental for that matter) is to cast some nice magic on them - strength, mobility and 4 points of protection (RQ2 of course!) would make them rather harder to remove! If you really want the shade to stay around, throw some shield on them! They are pretty terrible in the damage they can cause - localised for some, widespread as Sandy shows for others - but this makes them *much* worse.

Sadly I haven't had a chance to see how it works...yet. Robert



This archive was generated by hypermail 2.1.7 : Fri 10 Oct 2003 - 01:35:53 EEST