Sour beer and other windy things

From: Argrath@aol.com
Date: Sat 13 Aug 1994 - 20:22:16 EEST



Re: Beer spirits

     I'm gonna be like Sandy today (or is it someone else?), and haphazardly attribute things to people (or maybe not attribute them at all).

     Whoever wrote about the Burrrruphti spirits was onto a good thing.

     Whoever said I was ignorant for mentioning Thomas Hardy's Ale and Samiclaus as examples of beers laid down for a long time has a reading comprehension problem: the question was whether it was practical to lay down a keg of beer at a son's birth and broach it on the boy's 21st birthday. Add in the fact that kegs aren't as airtight as capped bottles, and the answer is, of course, no. That's what I get for trying to be circumspect and not just telling people they're full of sour beer. I get more people that're full of it trying to one-up me on the daily. (Even further aside: if we were on a newsgroup instead of a mailing list, we'd probably have even more of the ill-thought-out zingers by people like the home brewer who prove that a little knowledge is a dangerous thing. Some people write before they think.)

Re: Bullwinkle

     The reason I made the Elk people Mooses, if I can recall back that far, was to make them as different as possible from the Deer people. On the other hand, I like to say "wapiti." Say it over and over: wapiti wapiti wapiti wapiti. Applying Loren's MGF criterion, I'd say change it if you want. I appreciate the "I liked it but..." approach of the original author on this thread, and I think I'll leave my comments at that.

     The reasons people confuse the two anyway are a) the Genertela book seems to be confused over them and b) some people are easily confused (they think all U.S. citizens are "Yanks," for example, or that all Netherlanders are Dutch). This confusion is more prevalent among those with little or no contact with the Hsunchen tribes in question.

Re: extinct Galanini

     The Bull People are extinct, according to the unpublished Hykim & Mikyh write-up. My logic behind making the Galanini extinct is that animals whose usefulness has caused them to be spread among humans as a whole are more likely to be extinct. In effect, the animal deity loses his or her special connection to the tribe. The Dog people are still around, and I made the Sheep People hold-outs too, along the section of coastline in SW Genertela which isn't covered on any of the regional maps of the continent. But the Cat People are all Orlanthi now, and so are many other tribes. It could be a lot of fun to have Galanini, though, and I urge people who want to run in Ralios to treat that statement like the proof that elves were extinct in Second Age Umathela. I am not a one-true-worlder, and welcome *constructive* criticism.

Re: Wolverine

     Wasn't he one of the Lunar Coders? I think he has his own TV show, too.

Re: something that didn't fit into Codex #2:

                      The Winds of Fronela
                    by Martin R. Crim (1994)

     All winds are magical, but some are more magical than
others. The most common winds of Fronela are out of the west, bringing moisture from the sea in the form of gentle rains and light snow. Bad winds come from the east or north.

     A famous fierce northern wind goes by the name of Valind or Buran, and he brings blizzards in winter and thunderstorms in summer. This spirit can be summoned by Orlanthi and by some sorcerers. (Orthodox Hrestoli do not summon him.) The God- Learners classified Buran (as they called him) as an Umbroli. When summoned, Buran always blows out of the north. In Dark Season and Storm Season, he brings a blizzard. In Sea Season and Fire Season, he brings a thunderstorm and storm winds. In Earth Season, he blows only with gale force.

Buran
STR 50
INT 10
POW 40 Buran's strength represents only his ability to affect a small area. The area of his storm varies with the strength and area of the pre-existing weather. If summoned in a time of calm, he is at his smallest, about a half-keymile in radius. If summoned while heavy snows are falling, he can increase the wind and snow in a 100 keymile radius.

When summoned, Buran demands a sacrifice of 1 POW from the summoner or 21 oxen. If magically controlled instead of sacrificed to, he will return the next time the weather is right and attack his summoner to kill.

     Another famous magical wind lives in the mountains of eastern Fronela. His name is Foehn or Snow-Eater. He is a hot, dry wind who appears suddenly out of the south. In Sea Season, he can cause flooding by rapidly melting the ice and snow on the ground. Hsunchen and some peasants say he can dry up springs and wells, but he is praised for banishing snow.

Foehn
STR 60
INT 13
POW 45 Foehn's area of effect is between 3/10 and 3 keymiles in radius, depending on factors which are not known to mortals (so roll randomly on D10 x .3 keymiles).

Only Orlanthi know the secrets of summoning Foehn. When summoned, Foehn demands a burnt sacrifice of seven pigs, seventy bushels of grain, or seven spears. (If spears are used, the lump their heads form in the fire must be thrown down a dry well afterwards, or else Foehn will haunt the caster.)

Other famous winds of the world
Blue Norther: winter wind replacing warm moist air with cold. Bora: high winds flowing downhill and south off mountains toward a coast.
Chinook: warm, strong westerly winds appearing out of clear skies; dry.
Datoo: east wind blowing through a strait. Etesian: refreshing summer wind.
Haboob: a dust storm.
Harmattan: a north-east wind over the ocean.

Khamsin: an ill wind.
Mistral: sudden, harsh north wind.
Monsoon: rain-laden summer wind.

Sharav: an ill wind.
Simoom: the poison wind, dry and dusty. Sirocco: a hot, dry, dusty ill wind out of the south, in spring. Tebbad: the fever wind.
Tourments: blizzards out of western mountains. Vrazones: gyrating land or sea wind.
Williwaw: squall that moves seaward on mountainous coast. Zonda: hot, dry, summer wind out of western mountains.

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