Re: misc. plus some Sandy campaign notes

From: Sandy Petersen (sandyp@idcube.idsoftware.com)
Date: Tue 18 Oct 1994 - 04:09:43 EET



Lewis had an excellent segment talking about how the different gods should have widely different DI. Frex, Humakt shouldn't heal. I think it is a bit harsh to say that Ernalda, et al, cannot resurrect. She is enough of a renewing, nurturing, healing entity (who was resurrected herself, by the way) to be allowed to do this by DI, if appropriate for the situation. My main cavil with Lewis's notes is that he recommends that Daka Fal not teleport -- Daka Fal worshipers don't get any DI whatsoever. And they're not the only ones. The existence of certain deities that lack DI implies the existence of deities with limited DI. We all know about Cacodemon and Krarsht's stinky DI, but I'm sure there are many other examples.

 > a) Most Shamans aren't powerful enough (IMO) to be able to
>resurrect people via the Shamanic route. But its pretty easy for
>them to join Daka Fal, and gain the spells that way.

        IMO, Daka Fal is one of the hardest of all religions in Glorantha to join. You get _no_ benefits from it unless your own ancestors happen to have been Daka Fal for some time. Basically, if you're not born into it, you're out of luck.

        In my own campaign, the shaman is an Ancestor Worshiper, and two of the party members are also Daka Fal. The rest have apostatized to more modern and useful gods (such as Dormal, Humakt, and Orlanth). The shaman is desperately seeking new members, since the island that all the PCs (well, most of them) come from was recently wiped clean of life by a supernatural catastrophe. Hence, the PCs are the only survivors of their entire homeland (except for a few random folks who happened to be out fishing at the time of the disaster). Anyway, this means that there's a whole heap of ancestors with only three (3) living descendants.

        The shaman has discovered that it's possible to adopt an awakened herd man into his family, because the herd man has no (sentient) ancestors to object, so the shaman's own ancestors don't mind the adoption. Normally, of course, adoption like this isn't really possible, and blood lineages , or at least marriages, are required. One of the two dudes who belongs to the shaman's "cult" is, in fact, an awakened herd man (the player is Guy Hoyle, who is known to post on the Daily). Anyway, the PCs have come up with a crazed plan, so deranged I can hardly stand it -- they plan to rescue a whole herd o' herd men, somehow get them en masse awakened, and then adopt the presumably grateful rescuees into the shaman's particular Ancestor cult. What a fine plan.



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