Potential RuneQuest projects

From: John Castellucci (johnhc@autodesk.com)
Date: Tue 01 Jan 1991 - 09:56:33 EET


   These would make good projects for people out there to work on and
submit to the group. I myself am still working on getting all my ideas
from scratch paper and my head on to my computer. The place I've put
the most work into is my version of OLD WIND TEMPLE (the high temple to
Orlanth Thunderous, Storm God of Sartar and hotbed of Lunar rebellion).
I also have a bit of material on the BLOCK, that I want to throw out to
people, since that seems to be a place of interest (including rules for
truestone[you know that it sucks up rune magic, don't you!], Storm Bull
rituals[manhood, reacting famous chaos battles], and the BONES OF THE
DEVIL[what exactly is under the block?])

enjoy!
johnhc@autodesk.com

------------------------------------------------------------------
   Here is a list of Supplements that Chaosium was working on but never
published.

MORTAL LORDS - Knights and Wizards of the the West by Charlie Krank
   The rules for the wizards of Glorantha. Set in first age Seneshela,
Mortal Lords will be fully compatible with the standard RQ rules, and
will include many maps, legends and adventures in this legendary land.
Journey into the dark interior of Ralios to fight the Krjalki demons,
explore the forest of Kanthor and more. Wizards master the powers of
the self rather than relying on the abilities of the gods.

HEROQUEST by Greg Stafford
   A game where honor, truth, courage and respect all come into play
when the brave attempt the paths of the Hero plane in this game of myth
and legend. Riddle with the Trickster, duel with the gods of war,
discourse with the winds. Gain gifts greater than treasure and explore
the mysteries of the universe.
                                                  Fall 1982

UNDER THE RED MOON by Harald Moe
   Five years after the baboon attack on Gringle's pawn show, Gringle is
long gone and the Lunar Empire has taken over. This boxed RQ supplement
will include totally new adventures in this village, a history of the
five intervening years, and more.
                                                  Summer 1982

DORASTOR by Ken Kaufer and Charlie Krank
   Dorastor introduces the most dangerous place in Gloranth, so terrible
that even Rune Lords and Priests flee the area in terror. This boxed
scenerio ser includes Neverdead, and entire town of zombies, the giant
gorp of Slimetown, the fearless Krjalki of the Hellwood, and many other
horrors.
   Dorastor will also intorduce Sanity to RQ. Derived from the CofC
rules, the monsters of Dorastor are so horrible that they can drive
advernturers mad.
   So step right up, Dorastor is waiting!
                                                      May 1982

THE SARTAR CAMPAIGN by Greg Stafford
  Maps, personalities, histories, local cults, and other material about
the storm kindom of Sartar. Include tribal specifics, extensive road
encounters section, and a full explanation ot he Orlanth cult.

----------------------------------------------------------------------
PRAX/SARTAR Areas of Interest (from RQ II maps)

ADARI
AGAPE OASIS
ALDA-CHUR
ALONE
APPLE LANE (Published)
ARKAT'S HOLD
BAGNOT
BARBARIAN TOWN
BATTLE VALLEY
BEAST VALLEY
BIGGLE STONE OASIS
THE BETTER PLACE
THE BIG RUBBLE (Published)
BLACK DRAGON MONTAINS
BLACKWELL
THE BLOCK
BOATHOUSE RUINS
BOLDHOME
BRONTOSAURUS VALLEY
CAM'S WELL OASIS
CARAVAN ALLEY
CASTLE OF LEAD
CHAOS WOODS
CLIFFHOME
CORFLU
DANGERFORD
DAY'S REST OASIS
THE DEAD PLACE
DEVILS MARSH
DRAGONS EYE
DUCKPOINT
DUNSTOP
DWARF KNOLL
DWARF TEMPLE
EARTHSHAKER TEMPLE
EX
FAR POINT
FIGHTING TREES
FURTHEST
GIANT'S STILE
GOLDEDGE
GOOD CANAL
THE GOOD PLACE
THE GREAT CAVES
HAUNTED LAND
THE HEAD ACRES
HENDER'S RUINS
HIGHWATER FALLS
HORN GATE
IVORY PLINTH
JALDON'S POINT
JANSHOLM
JASKOR's HOLD
JONSTOWN
LACA
LEADEN HILLS
LIZARDWOOD WILDS
THE LONG DRY
MONKEY RUINS
MOONBROTH OASIS
NEW CRYSTAL CITY
NINE GOOD GIANTS MOUNTAINS
NOCHET CITY
NO MAN'S MARSH
NORTHPOST
OBSCURE PLINTH
OLD RUINS
OLD WIND TEMPLE
ORANI'S MISTAKE
THE PAPS
PARING STONE
PAVIS (Published)
PERILOUS HILLS
PIMPER'S BLOCK
QUACKFORD
QUEENS POST
RAINBOW ROCK
REACHING MOON TEMPLE
RICH POST
RIDGE OF THIEVES
RIVER OF CRADLES
SACRED GROUND
SCORCHED VALLEY
SENTRY MOUNTAIN
SHEEP OF LUCK HILLS
SKYFALL LAKE (Published)
SLAVE WALL
SLEEPING CITY HILLS
SNAKEPIPE HOLLOW (Published)
SOG'S RUINS
THE STADIUM
STINKING FOREST
STONE CROSS TEMPLE
STORM HILLS
STORM WALK MOUNTAIN
SUN DOME (Sartar)
SUN DOME TEMPLE OASIS (Prax)
SWENSTOWN
TADA'S HIGH TUMULUS
TARPIT OASIS
THE THRONE
TORCH OASIS
TOURNEY ALTAR OASIS
TROLL WOODS
UMATH'S ROCK
UPLAND MARS
VALE OF BONES
VALE OF FLOWERS
VALLY OF THE CHALK MAN
VULTURE'S COUNTRY
WEB VALLEY
WHITE WALL
WILD TEMPLE TEMPLE
WILM'S CHURCH
WINTER RUINS
WINTER TOP
WOOD OF THE DEAD

--------------------


This archive was generated by hypermail 2.1.7 : Sat 05 Jul 2003 - 20:28:14 EEST