From: Michael Kossowsky (STUDBNET%ILJCT.BITNET@CUNYVM.CUNY.EDU)
Date: Tue 01 Jan 1991 - 09:56:33 EET
There are some questions that I have been wondering about for a
while, and now that you have this Discusion list, I might as well ask
some of 'em.
1) Can anyone give me synopsis of the Lightbringers quest? I
2) This Syndics Ban thing. Why did that group of individuals
3) What can anyone out there tell me about the Pharoh or the
4) Is the AH Snakepipe Hollow anything like the old version?
5) Are the RQ3 Sorcery rules completely AH or are these the
have read Cults of Terror as well as issue 13 of WF. They
Both say 'a heroic quest too detailed to go into here...'
kill the God of Communication? What did they hope to gain?
And if the Ban was the intended result, why?
City of Wonders?
I ask because I have both Griffen Mountain and Griffen
Island, and GI doesn't compare to GM, but both Apple Lanes'
are pretty similiar. I have the AH version, by the way.
rules that would have been in Mortal Lords? Steve Maurer once
presented a set of Sorcery rules that were much more 'Runic',
perhaps those were closer to what Kraft & Co. would have had
in mind?
Also, in RQ Digest 5#12, David Gadbois questions whether or no Delecti is a
vampire, per se, and brings several quotes. Well, I guess David, you
forgot Griffin Mountain, in which there are several rumours of a powerful
vampire there, and it says (I'm paraphrasing here, as I don't have GM in
front of me at the moment) "a powerful vampire lives in the north of the
Wilds, second only to Delecti of Dragon Pass". That's pretty indicative of
being a vampire, no? Unless you want to say that it's a rumour anyhow,
so it might be based on a rumour of Delecti being a vampire, as well.
- Michael Kossowsky
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