From: Malcolm Smith (malcolm.smith@alcatel.no)
Date: Wed 03 Jul 1991 - 09:56:33 EEST
I'm afraid I'm a bit of a Gulper when it comes to trying
to fathom out rules 'n' things (it 'only' took me the best
part of nine years to fathom out the quagmire of the
Dragon Pass rules!) and I've come to a bit of a cropper
with a few of the fundamentals of Ken's system.
First, can someone explain where a sorcerer gets his Law
and Chaos percentages from, and how do they increase?
Secondly, for spells such as Create Basilisk and Create Man
Thirdly, would I be correct in assuming that if one casts
Fourthly, with the Forever step on the timescale, would
there is a reference to a number of Chaos and Law Points.
Exactly what is this reference?
a spell correctly then the caster can make an experience roll
on the Runes associated?
this make Immortality a possibility, or would only be
immortal within 10 metres of the casting site unless one
spends more Points on widening the radius of the spell/area?
Re: Monty Haul (as seen in almost every issue...)
Er, what is this?
[I can answer that -- he was an American game show host. In the
role-playing context, it is meant as a derogatory term to describe
"giveaway" campaigns, where the characters are immensely powerful and
great treasures are just waiting to be won with little struggle. --ACB]
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