Elf Stroke and Elf Dart

From: Loren J. Miller (MILLERL@WILMA.WHARTON.UPENN.EDU)
Date: Thu 23 Jan 1992 - 09:56:33 EET


More silly RQ questions, this time about some of those undefined magic
abilities in Vikings and Land of Ninja. Does anybody know what they
meant by Elf Stroke and Elf Dart? Are they attacks which can kill NPCs?
Or do they function essentially like a Sever Spirit spell, give the
victim a heart attack or brain aneurism, or are they invisible attacks
which ignore armor? What's the deal? Also, regarding those miscellaneous
magic powers, what sort of range have you been giving creatures that use
these abilities? I've been taking a guess at POW or MP x10, but haven't
playtested it much.

Regarding my questions from last time, I re-read the rules and found the
sections on opposed skills, answering my question, but didn't find any
more helpful rules for shiphandling and seaworthiness. I did discover in
one of the later AH publications, however, mention of "the *corrected*
shiphandling rules." [emphasis mine] Does anybody know where those
corrected shiphandling rules are, or if they could be posted?

[From the RQ errata sheet:
GAMEMASTER BOOK

Page 36:

Change the first paragraph of the page to read:

"...tegrity of the ship protected the cargo and crew despite the captain's
incompetence and the ship suffers no loss. If the seaworthiness resistance
roll falls reduce seaworthiness by one point."
   --ACB]

whoah,
+++++++++++++++++++++++23
Loren Miller internet: MILLERL@wharton.upenn.edu
"I don't have to practice what I preach 'cause I'm not the kind
of person I'm preaching to." -- Book of the SubGenius

======================================================================


This archive was generated by hypermail 2.1.7 : Sat 05 Jul 2003 - 20:28:25 EEST