From: Loren Miller (LOREN@marketing.wharton.upenn.edu)
Date: Wed 02 Jun 1993 - 18:52:07 EEST
Two things. First, it seems that the mailing list is back on line.
Hurrah!
Second, John J Medway wrote:
>Has anyone collected any statistics on how long characters of
>point value X take to create, under RQ4?
Too long. I think it will be better with proper arrangement and
formatting, but then RQ3 was not exactly a speedy character
generation system, and it didn't even give the players a choice.
Anyway, after their first character players were able to make new
characters in 30 minutes. Though this isn't great, it's just barely
acceptable.
--
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Loren Miller LOREN@wmkt.wharton.upenn.edu
There's a thin line between TQM and Mutiny
0,,
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