Re: bargain/character sheets

From: mc@cp.dias.ie
Date: Thu 03 Jun 1993 - 15:47:37 EEST


>
>
> I have players who love bargaining. But it is not explained how two
> people bargain versus each other in my copy of the draft 2.0. How do
> you handle this in your campaign?
> Perhaps the one with the higher level of success wins the bargain,
> if the two have the same level, they propose other prices ?...
>
> On another subject, I have made RQ4 character sheets and have them available
> in postscript. I can post them or upload them to soda.berkeley.edu if
> enough people are interested. There two drawbacks: they are in French
> and in A4 format. I also use the more detailed armor system inspired by
> Harnmaster proposed a while ago in the digest that I find adding a flavour
> to combats without too much complexity. If enough people want, I can
> translate them in english.
>
> o------------------------------------------------------------------o
> | __ _ |
> | /__/ . _ _ _ _ /_/ _ / _ /- |
> | / / /_'/ / /_' /__/ /_/ /_/ / /_'/ pboulet@lip.ens-lyon.fr |
> | |
> | (* Reality is for those who can't face Science Fiction *) |
> o------------------------------------------------------------------o
>

        Please do, Pierre. A translation would be useful. I presume that
you've managed to fit all the new (and somewhat unnecessary) skills onto
the sheet.

        As for the bargaining dilemma, I usually ignore the rolls for such
interaction as just go by the role-playing. I play the high Bargain%
characters as savvy and shrewd, the low Bargain% ones as ignorant or pigheaded.

        I suppose that a straight comparison of the two skills involved would
be sufficient. The higher skill should come out ahead, perhaps by no more than
an amount equal to the difference between the two competing skills.

        Myles.


0,,


This archive was generated by hypermail 2.1.7 : Sat 05 Jul 2003 - 20:27:25 EEST