From: Peter van Heusden (pvanheus@cs.uct.ac.za)
Date: Mon 07 Jun 1993 - 16:35:39 EEST
>
> The note I just sent reminded me of an old topic for me. When you look at
> fantasy and fairy stories typically a mage casts a permanent enchantment by:
> 1. repeating the casting 3 times
Sounds like a ritual to me. I think using rituals for long duration spellcasts
could be a good idea.
> 2. using the law of sympathy or contagion
Basically, I thought that was what embedding a spell in an object was about?
> 3. allocating a large portion of magical power to spell maintenance, with the
> option to pull it back if it is needed in a pinch (this can be restricted).
Doesn't divine magic use this? This has nasty side effects, though. Like:
cast a long duration spell to keep the bridge up, when the caravan is crossing
the bridge, pull back the spell. Bye bye caravan.
> Would it be possible to allow long-term manipulations somehow following the
> schemes of our source material, as above? What do you all think?
>
> -- Loren
>
My problem with using permanent POW is: How often do you guys get POW
Then: how about con-mp conversion? For Rolemaster, we worked out a system
increases? Doesn't happen often in my campaign.
of trading points of constitution for MP's. Very useful in a pinch - sap your
strength to increase your magic. Happens a lot in literature. The final
action was a "going out with a bang" option. Force soul destruction to get
off major effects for one last spell.
Peter
*******************************************************************************
Peter van Heusden One man one newsfeed
CS3, UCT, Cape Town, RSA "How fast are you? How dense?"
pvanheus@cs.uct.ac.za - Rudy Rucker
0,,
This archive was generated by hypermail 2.1.7 : Sat 05 Jul 2003 - 20:27:27 EEST