From: Carl Fink (carlf@Panix.Com)
Date: Tue 08 Jun 1993 - 19:21:19 EEST
To: rq-playtest@marketest.wharton.upenn.edu
Subject: Re: Runes
paul@phyast.pitt.edu writes:
P> We keep having reality shifts. In RQ II the Runes were the very stuff
>of the Universe....
[remainder deleted for brevity]
I made the same complaint to Chaosium a few years back, and both Greg
and Sandy Petersen gave the same explanation: RQII was a very
"Orlanthocentric" game. Both RQ2 and most RQ3 Gloranthan material were
centered around either Sartar/Prax Orlanthi culture, or quoted God
Learner material. All those legends were *local* legends, not worldwide
beliefs or absolute Truth.
I didn't like it either, but we're apparently stuck with it.
0,,
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