Re: The correct usage of POW.

From: Joerg Baumgartner (joe@sartar.toppoint.de)
Date: Wed 09 Jun 1993 - 11:43:14 EEST


Peter writes:
>>>
Re the use of POW for long duration Sorcery:

1) I certainly don't think that POW should become an aid to duration. POW is
the kind of stuff you use for binding. Its your bond with the World. Your bond
with your God. The spell's bond with the object it is enchanting. Not just some
super magic points.
2) Using POW for something as fairly mundane as a long duration spell is a
touch overdoing it, since it becomes another case of the POW flow. Too much
already relies on channeling POW here there and everywhere. Rather make it
a more "roleplaying" penalty... like the no MP back rule. (Although I don't
quite like that one... MP are a bit like FP to me... It will do if no one has
any other suggestions)
<<<

While I fully and heartily support that feeling in the case of human
sorcerers, I don't for Mostali sorcerers. To them linking their souls'
essence to mundane effects is divine service, since all mundane effects
are the fragments of the broken world machine.
Since everybody is talking about cultural integration of the sorcery rules,
I'd suggest we create a generic minimalist base system with the common rules
for all varieties of sorcery, and then plant on the culturally biased special
rules.
The common, minimalist parts should be:
- a skill-based chance of success, not one general skill, but several skills
for different effects (may be different spells, or different runes)
- manipulation of the effects again skill-based, few manipulation skills
or runes
- normal spell effects to be paid with magic points
- a possibility for longer duration or range, exact mechanism varies with
culture
(e.g. the henotheist sorcerers could be expected to use Extension...)
- a single system for magical interaction with other the magic systems

Comments?

-- 
--  Joerg Baumgartner   joe@sartar.toppoint.de

0,,

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