MAGIC

From: Curtis Shenton (curtiss@netcom.com)
Date: Wed 09 Jun 1993 - 19:44:44 EEST


I don't know if this has been discussed to death before so please bear
with me. My question is, do we have to keep spirit magic the way it is?

To me it's always seemed a discordany note in the magic systems. While I
was never impressed with Sorcery when 3rd edition came out it never
really irritated me, and divine magic works well enough(and I can't see
a much better way to do it). But spirit magic bothers me. I've never
liked the idea that someone who knows protection 4 and bladesharp 4 would think along the lines of, "Well I only
want to spend 4 MP for this combat. The people we'll be fighting don't
have much armor so I'll go with Protection 3 and Bladesharp 1" It sounds
too much like "I'll put 3 charges into my forcefield and 1 charge into
my weapon" What I'd like is something like Bladesong a spell you learn
like a normal skill, you can get +5% for each round spent
chanting/singing up to +50% and when you roll for each 10% you make it
by you can the equivalent of 1 level of bladesharp. This way a warrior
would have a reason to spend lots of time reciting a charm over his
sword rather than a quick muttered prayer to cast Protection 3 and
another one for Bladesharp 1. You never know how well the spirits will
respond but the better/longer the prayer the better the magic you'll
get. Spirit magic as it stands now is 1)Vey mechanical and 2) works too
reliably. If this topic has been beaten to death please feel free to
ignore me. :)

-- 
Curtis Shenton curtiss@netcom.com internet              
	       4@3091 WWIVnet				
Currently working on something, I'm not sure what, for WotC

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