From: Antoon Pardon (apardon@vub.ac.be)
Date: Wed 16 Jun 1993 - 02:06:24 EEST
I have already seen a few suggestion regarging skill vs skill contests.
Without going into which of them may be the best among them I was
wondering if it would be a good idea to resolve combat in the same
way. With one's attack put against the opponents parry/defense and
vice versa.
I think this idea could be extended to virtually include all skill
resolvements. Instead of applying a modifier to a skill you would
have to compete against a "skill" with a higer value.
For speeding up play skills like obscureness for plants could be
rolled in advance. Or you could just take the value of the average
roll.
-- ======================================================================== Antoon Pardon <apardon@vub.ac.be> Brussels Free University Computing Centre 02/650.37.16 ======================================================================== 0,,
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