From: Tom Zunder (tzunder@cix.compulink.co.uk)
Date: Sat 19 Jun 1993 - 17:25:00 EEST
Don't change the damage bonus table.
It works, I don't care about minimaxers, they are having fun, but they're
wasting time they could spend role-playing or killing things. The obsession
with absolute game balance and/or game revision can just get in the way
with playing the game. {{Sorry, but most of us like killing things
occassionally, don't we?}}
The big changes are what are important, not messing with little bits. When
you roll up a Humakti do you peruse every minor advantage and disadvantage,
every percentage edge here and there or do you think about what he's like,
who he's killed and what he's gonna be like?
RuneQuest is already one of the most complex rpgs out there, let's not turn
it into C&S 2 when people are buying two dice, two stats and a crummy
combat system becasue the role-playing is better.
{{ C&S 2, that could be an interesting (yawn) playtest..}}
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Orlanth Rex! tzunder@cix.compulink.co.uk
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