From: Graeme A Lindsell (gal502@cscgpo.anu.edu.au)
Date: Sat 19 Jun 1993 - 18:24:05 EEST
Graeme here about Damage Bonus.
The current table isn't broken? I think it is one of the most broken
I welcomed the RQIV draft table as being a simplification, and a
I can't accept the arguement that it is better to keep it the same
parts of RQIII, there's no way of working out the bonus without
consulting the table. Going from no bonus to +1d4, from +1d6 to +2d6
etc produced gross minimaxing.
much smoother progression. Though I argued against a straight integer
bounus for damage as reducing the effectiveness of larger characters,
I welcome it as an added simplification.
for the sake of the old RQ players who have it memorized. One of its
problems is that you have to memorize it, you can't work it out. I
understand it is an aim of RQIV to attract new people as well as please
the old players. Keeping the damage bonus dinosaur from RQIII won't help
do this IMHO.
Graeme.
0,,
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