From: David Cheng (drcheng@sales.stern.nyu.edu)
Date: Wed 21 Jul 1993 - 08:41:46 EEST
# >> David Cheng <drcheng@sales.stern.nyu.edu> writes:
# >> > I would apply a parallel line of thought to:
# >> >
# >> > Small 1H Axe (Hatchet) / Average 1H Axe (Battle Axe)
# >>
# >> > Small 2H Axe (Battleaxe) / Avg 2H Axe (Great Axe) / Big 2H Axe (Poleaxe)
# I think David is making a mistake in lumping different _styles_ of weapons into
# the same continuum. A Poleaxe is not used in the same fashion as other 2H Axes.
# It should be in it's own category.
#
# We need to differentiate _style_ of use, from weapon. Classes should be defined
# by how the weapon is used ( not too far off from how it is now ). The weapons
# would vary by size within a class, and from there the damage rating. I don't
# think that there is anything unrealistic in this. The categories we currently
# have are very coarse amalgams of existing earth weapons, and probably could
# be further refined, without great complication.
#
# Classes of Weapon, by style of use:
#
# 1H Knife, 1H ShortSword, 1H Sword, 2H Sword, 1H Spear, 2H Spear,
# 1H Club/Mace, 2H Club/Mace, 1H Axe, 2H Axe, Halberd, PoleAxe, ...
#
# Within each of these categories, we rate from tiny to whopping big.
#
# ---------------------------------------------------------------------------
# | john_medway@zycor.lgc.com | Landmark Graphics Corp | 512.292.2325 |
# ---------------------------------------------------------------------------
This is just the thing I want to get away from . Thus, the original
I don't care that a poleaxe is not used the same way as a halberd as
I respect the desire to have realistic rules, but I think this is an
header of "avoiding realism" or something like that...
a great axe, et cetera. Currently, they are all in the '2H Axe'
category, and are thus covered by the same skill. Following your
line of logic, Halberd and Poleaxe should become different skills.
area where it can be comfortably sacrificed for simplicity and
playability.
I guess we'll just have to agree to disagree.
-David Cheng
0,,
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