From: JOVANOVIC@CUCCFA.CCC.COLUMBIA.EDU
Date: Thu 29 Jul 1993 - 01:47:28 EEST
I think I posted a simplified variant (which used 1 day of training
per 10% of skill) that worked along these lines. It seems like a
reasonable approach to me. I think the experience and training systems
should use a consistant approach - either vary the gain (1d3, 1d6 or 2d6)
or vary the time/number of skill checks needed to increase the skill
Oliver
0,,
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