COMMENTS: Background and Training

From: johnjmedway (jjm@zycor.lgc.com)
Date: Tue 27 Jul 1993 - 20:51:07 EEST


RQ3 Training was cumbersome, if working with more than one iteration of
potential increase. The RQ3 background skills system was simplicity
itself, and that showed in more of the bad ways than the good ones
( cookie-cutter- ness, predictability, et al ).

As for the current training system: much better. I am also very glad to
see difficulty levels reintroduced. I had done that to RQ3, anyway.

I am not so keen on the background system. I'll admit that it gives real-
istic, rounded characters, with reasonable specialization(s), but it just
takes too damn long. I don't consider myself "mathematically challenged",
and I've always been in the fast reading group, but I want to see the sup-
posed streamlined and improved system ( please, oliver... ). If that's also
too unweildy, I'll work on that smaller/more numerous package system that
I'd mentioned previously.

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Notable Omission from Draft 2.0:

Why is 'Ride' not an optional skill for Herder?
Um, what about EVERYONE in Prax? 8)

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Graeme?:
>> setting? Are there any plans to implement changes to requirements for
>> rune level in RQIV ie 110% easy = 90% medium = 70% hard for skill levels.

I've always though the flat 90% requirement was pretty artificial, but if
that form of requirement is to be maintained, it should be rethought on a
cult by cult basis. The end result may not be far from your suggestion, but
difficulty of skill shouldn't be the driving force.

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For the person who asked about character levels, I've done 4 for my current
campaign ( Lunar exiles heading to Prax to take over the domain north of
Duke Raus':

        Solthip Vash, Priest of Yelm, Lunar Army General, "retired".
            70-80 points of noble, initiate, foot warrior, official

    Balaal din Suuma, Initiate of Irripi Ontor, inactive, Staff Officer
        of an Imperial Logistics Corp., "retired", Initiate of Danfive Xar-
        on ( related to the "retirement" )
            60-70 points of noble, initiate, foot warrior, official

    _____, Initiate of Yelorna, daughter of a rich Tarshite Merchant, ex-
        Lunar Cavalry officer ( though not "retired" ), now Captain of Cav-
        alry for General Vash
            ~60 points of noble, merchant, initiate, mounted warrior

        _____, Shaman-Priestess of the Sable Nation of the Hungry Plateau,
        daughter of a local priestess and an Irripi Ontor priest, gone nat-
        ive, now staff veternarian for Gen. Vash, and his new Sable Troop
            ~60 points of herder, healer, shaman, initiate

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