From: via RadioMail (ddunham@radiomail.net)
Date: Wed 25 Aug 1993 - 04:48:21 EEST
> What you're really saying is that RuneQuest _combat_ takes too long to
>play: though there are other parts that are a bit irritating (like skill
>modifiers and spell foci) most of your complaints are about the combat
>system. I agree with you. One complaint I had with the RQIV 2.0 draft
>was that combat had been made more complex; there had been no effort
>to produce a Lite combat system at all.
Thank you for seeing my real complaint is indeed with combat. I don't have
> Idea re strike ranks: a system based directly on stats. Melee initiative
Or to cut down the numbers, SIZ + DEX - 10 and INT + DEX - 10. This is
complaints with magic (I've seen no evidence of Sorcery being broken --
spell foci relate to combat), and parts of the GM book are still unmatched
by other games.
>is Size + Dex, Missile/Spells Int + Dex. Higher number goes first, and the
>round counts down from highest initiative to zero, as in Warhammer.
>If making two attacks, the second takes place on Dex ie if siz 14 dex 12
>first attack at 26 initiative, second at 12. For greater complexity,
>add/subtract values depending on weapon length and/or casting time.
simpler, assuming we need to know who goes first (Pendragon manages to be
simultaneous, and RQ attack and parry could be considered simultaneous,
even with the same weapon [they're close enough in fencing]).
> Re Pendragon Pass: as I understand it, Chaosium still holds all the rights
>to Glorantha. Could Chaosium then publish "Pendragon Pass" officially as
>a RQLite using the Pendragon system as a base? I know they are planning to do
>"Glorantha: the Game" sometime in the distant future, but this is meant to
>be more on the Heroquest scale.
I don't know. I do send PenDragon Pass stuff to Greg from time to time; he
David Dunham * Software Designer * Pensee Corporation
seems amused by it.
Voice/Fax: 206-783-7404 * AppleLink: DDUNHAM * Internet: ddunham@radiomail.net
0,,
This archive was generated by hypermail 2.1.7 : Sat 05 Jul 2003 - 20:29:05 EEST