Healing

From: Simon Basham (jarec@cix.compulink.co.uk)
Date: Wed 25 Aug 1993 - 22:40:00 EEST


Just a quick message.

A few days ago it was suggested that a Heal (n) spell should only be able
to Heal wounds of less than or equal to (n) points. Well I just tried it
on my group last night and despite the fact that it meant that they didn't
all walk away from a combat with all their wounds healed, everyone agreed
that it was a good idea and that the additional book keeping was minimal.

Also on the question of Fatigue, although RQIV is an improvement on RQIII's
attempt it is still overly complex. We tried using it and kept forgetting
it so often we dropped it as unnecesary. (IMHO).

Otherwise RQIV is looking great.

Alternative Realities Games Club (Jarec@CIX.Compulink.Co.UK)


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