From: Graeme A Lindsell (gal502@cscgpo.anu.edu.au)
Date: Sat 28 Aug 1993 - 00:14:35 EEST
>
> And this goes for alterations to DICE ROLL (as opposed to alterations to
> skill) as well (like the RQ4 Fatigue rules). They annoy me a lot.
Absolute agreement. They are the one thing I don't like about the RQ4
fatigue rules.
> >
> > There was a proposal a few months ago: -10% attack skill = +1 damage. I think
> > allowing that and giving the option -10% to attack skill = -10% to parry
> > dodge would allow the player to have some input and speed up those 100%
> > skill fights as well.
>
> Not bad.
Burton (who I was replying to above) has already pointed out that the
end result of this is just subtracting parry from attack to get chance
to hit. Oh well. Perhaps the RQ2 option of allowing attack skill over
100% to be deducted from parry skill could be used. Q: does anyone
know why this was dropped from RQ3?
> Dave Cake
Graeme Lindsell a.k.agal502@huxley.anu.edu.au
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