Re: More RQ-Lite comments

From: Paul Reilly (paul@phyast.pitt.edu)
Date: Tue 31 Aug 1993 - 17:30:34 EEST


>I feel the current system is unrealistic. Impaling someone a second before
>their mace was due to land on your skull wouldn't necessarily stop the mace
>from continuing in its arc.

  uhh.. a mace blow takes less than a second. I only rule hits simultaneous
if they're on the same strike rank. Even a blow that's already started
won't hit very hard if there is no follow-through.

>it seemed
>like what cost me the most time in a melee was keeping track of NPC damage
>by hit location.

  In a big melee I often don't track all wounds on NPC's by location,
especially in these cases: 1. Light wound that the NPC will take a round
out to heal. 2. Incapacitating wounds on an opponent with no Healing.

 - Paul Reilly


0,,


This archive was generated by hypermail 2.1.7 : Sat 05 Jul 2003 - 20:29:23 EEST