FW: Re: RQ2, RQ3 and Lessons to be Learnt

From: Tim Westlake (stormbull@cix.compulink.co.uk)
Date: Wed 12 Jan 1994 - 21:39:00 EET


Wayne

>To present another point of view on this, by the time RQ3 came out, I
>had pretty much abandoned RQ, even though I still considered it
>mechanically superior to much on the market, because it mad too
>specific assumptions as to the sort of world it was to be used with to
>be very useful to anyone not wanting to run Glorantha.

To me, Glorantha is so much a part of the system as to be indivisable
from it. This is probably one reason why I didnt like RQIII as much, it
seem to generic and .... well, almost boring.

>2) Support. The Gloranthan material for the game was late in coming,
>and much of the non-Gloranthan material (which was, remember, what I
>was really interested in) was not very good in quality.

True, however the later stuff has become much better.

>3) Cost. For a product that was hardly of outstanding physical
>quality, RQ3 was grossly overpriced. Even by modern standards, $30 is a
>pretty pricey RPG.

Absolutely. You were lucky if it only cost $30. Original price in the UK
was 45 pounds (at the time the pound - $ rate was about 1:2 so about $90
to you). This all but killed the game in the UK. It was only those of us
that had RQ2 that kept any interest alive.

>None of this, however, detracts from the fact that there were many good
>features in RQ3.

Errr .... OK, I'll beleive you on this :-). There were a number of local
modifications to the rules that we had made in our local games group
that to us made sense, some of which did appear in RQIII.

>I think the over-fixation RQ fans have on RQ2 is just another version
>of the gaming conservatives disease; they were used to it, and didn't
>want it changed, period.

Oh! Oh! Unfair! Unfair! I may be a couch potatoe but I currently play in
10 different games with widely differing rule sets (CyberPunk to D&D,
Runequest to Amber) and run 4 different systems myself. I do not
consider myself unable to change to a different system. I may need an
incentive (like it looks fun or I can see a good benefit in te change)
but I am still willing to try new systems.

Conservative indeed! Bah humbug!

:-)

Tim

0,,


This archive was generated by hypermail 2.1.7 : Sat 05 Jul 2003 - 20:31:12 EEST