From: Guy_Robinson.sbd-e@rx.xerox.com
Date: Wed 19 Jan 1994 - 10:49:13 EET
Loren Miller writes:
>It's clear from everything I've heard Greg Stafford say that
>Runes are a classification system. They are not universal across
>Glorantha. The set we know is the Orlanthi set, and Solar peoples
>have a variant set, as do the Kraloreli, Malkioni, and Doraddi.
Thats fair enough as the RQ2 rules and the background material appear to
cover only the Orlanthi area. As the myths and time lines within in
RQ2 only covered that area then the the RQ2 map depicted either the
holy lands of Glorantha or just the focus of local belief.
>In fact, if you are lucky enough to get a copy of "The Glorious
>Reascent of Yelm" you will see a picture of a God's Wall mural
>which shows pictures of about 100 Solar deities, each of which
>can be used as a Rune to describe the sphere of influence of that
>deity.
The RQ2 rules fully support the idea that the association of a Rune
with a God is a matter of status and local worship. With strong local
worship, the concepts embodied by the Rune are powerfull.
If the Lunar Empire managed to assert a Rune then surely it is possible,
within the same cosmology, for there to be countless others.
>It's a mistake to try to derive deep truths from the Runes
>unless you are actually trying to figger out how people on Glorantha
>tend to classify things.
Bullseye. The Runes themselves are valuable only in the RuneQuest
role playing game for the preception of life that they encourage for
the characters within the game.
Even within the culture that has built it itself around the Orlanthi
Runes their status is itself ambigious. This a good thing because I
feel that the more ambigious the religious and mythological background
to a game then the richer it is.
Regards
-- Guy Robinson --
0,,
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