From: Burton Choinski (burt@ptltd.com)
Date: Fri 21 Jan 1994 - 18:30:25 EET
Stephen Black notes:
%% One of things I liked best about RQ2 when I started playing it was the non-
%% linear damage bonus. D&D had all those Str 18 fighters with a +1 or +2 (or
%% whatever I haven't played D&D in a long time) and it just didn't make sense
%% to me that the fighter would hit each time with exactly the same extra force.
%% However I realize this view may be idiosyncratic and a matter of taste.
%% I urge you to include nonlinear damage bonus as an optional rule.
When I was playtesting it, I noted that 1d3 may be substituted for each
+2, at the user's discretion.
-- Burton
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