From: Newton Hughes (UC442196@MIZZOU1.missouri.edu)
Date: Mon 24 Jan 1994 - 06:52:24 EET
Loren J. Miller <MILLERL@wharton.upenn.edu> said, among other things,
>Skill versus Skill
> If we can possibly remove the additional die roll in this
>section let's do it. How about we use the rule given in Sun
>County and the other recent RQ3 publications? If two characters
>use skills against each other and both succeed, then whoever
>rolled lower wins. This keeps the integrity of the RQ meta-rule
>that "low is good" better than adopting the pendragon-style
>"highest success wins" rule, and to be frank I'd rather have a
>quick, consistent and reasonable rule than a perfect rule with
>extra die rolling and a table consultation.
This method is consistent with the way dodging works, and is very
close to how Elric! handles it. How about it?
0,,
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