From: David Cake (davidc@cs.uwa.oz.au)
Date: Wed 26 Jan 1994 - 06:34:26 EET
>
>
> >I'm very sorry to hear that the multiple profession ability went away;
> >that was one of the better features of the RQ4 draft. Frankly, I never
> >saw it as that complex; if you didn't want to fool with it, you just took
> >one profession and used your points to buy more option skills, magic, or
> >what all.
>
> Indeed. Heck, if you wanted simple, you could have
> used old RQ4 draft templates by themselves, and ignored paying
> points altogether. My players found the R:AG fractional choice
> system more complex and annoying than the RQIV draft. It is
> certainly less flexible.
>
I will second all of this. While I still have not seen RQ:AiG, it sounds like
this in one change between drafts that I am going to be very disappointed
if/when I see it. Parts of the RQ4 draft could have done with some cleaning up,
but for most of it the rules (while maybe not the setting out or organisation
where pretty good. The extreme flexibility was a definite plus for me.
At Master level (and I often like to run short term campaigns at
Master level, to try out new ideas) the flexibility of RQ4 became particularly
important, as to realistically generate many classic gloranthan character
types required combining two or three professions, such as Lunar
priest administrators, adventuring Issaries merchant priests with some combat
skill, Lhankor Mhy Sword Sages.
Bring back multiple prefessions, I say, as it is realistic for many
characters, and helps create less steretypical characters as well.
> >Was the complaint about becoming a Farmer/Knight/Wizard that you couldn't,
> >or that it was too hard? I just re-read p. 22, where it makes it perfectly
>
> Under the rules as written the only way you could play
> a Hrestoli wizard would be to play at Master level. You'd
Well, fair enough, Hrestoli wizards are definately of equivalent rank
to most Rune levels in theyalan society. And if they are not that skilled,
they are still weapon masters!
> Mark S.
>
Cheers
David Cake
0,,
This archive was generated by hypermail 2.1.7 : Sat 05 Jul 2003 - 20:32:05 EEST