Beginning Characters

From: David Dunham (ddunham@radiomail.net)
Date: Wed 26 Jan 1994 - 08:57:04 EET


Our GM is having us generate Trained characters, so they're at appropriate
levels to run in the scenario in River of Cradles.

I'm pleased that you actually can create reasonable characters, with
halfway decent skills. I'm annoyed that it's painful to generate culturally
accurate Orlanthi. Orlanthi are initiated at age 15-19. Trained characters
are 16-21. Thus you'd assume that being an initiate is the rule, not the
exception. But Trained characters have to spend 2 choices to raise their
Magic level.

Obviously, a knowledgeable GM could allow spending a point of POW to become
an initiate, but a new GM running new low-level characters wouldn't know
that. Also, running in a Solar culture, where true (Yelm the Warrior)
initiate doesn't happen at such an early age, gets around the problem.

Given the various point values, I'm not sure there's an easy solution. But
it still bugs me.


0,,


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