Re: character creation

From: gharris@Jade.Tufts.EDU
Date: Wed 26 Jan 1994 - 18:42:09 EET


        Well, multiple professions are just as possible , but they require
more effort to do. I dislike the mechanic of having to pay a point just
to get accsess to another professions n's skills. Also I seem to recall that
one of the major complaints with the old system wasn't so much it's com-
plexity as the fact that you had fractions everywhere. Now that's even
worse, as you can get skills costing 1/16 of a point (an easy skill at
45% for a master level character. Why, in a master level game can't you
take two expert level professions: all of the required skills in each pro-
fession at 75%, with a choice of the optional skills in each profession,
all at up to 75%? That was much easier to fodo in the old system. Here
I don't think it's even possible. If you're master level, you are going
to be masketrter level in one profession. No ifs, and s or buts.

--
George W. Harris                gharris@jade.tufts.edu  
Dept. of Mathematics            Tufts University 
Days, I remember cities.  Nights, I dream about a perfect place.
Days, I dive by the wreck.  Nights, I swim in the blue lagoon.	

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