Divine Intervention in RQ:AiG

From: Carl Fink (carlf@panix.com)
Date: Fri 28 Jan 1994 - 11:58:24 EET


Tim (no last name given) writes:

>Let me firstly say that I think the new rules on DI are an improvement
>over the old as they give a far better indication of what can be done
>with DI than the existing rules. Having said that, I still think there is
>room for improvement. I think the recipient of a successful Divine
>Intervention

>should get some sort of rebate on the points of divine magic they don't use.
>Afterall they are conserving godly energy if they don't use all the points
>to which they are entitled.

  This is much too mechanical for my personal taste. A successful DI
turns the character into an avatar of the god. If your Orlanthi Wind

Lord receives the aid of the King of Gods, he turns into Orlanth, Jr.,
able to control winds, hurl the Lightning Spear, and so forth. It's
completely incompatible with that sort of spirit for him to be thinking
"Don't use the lightning, gotta save it."

>The system also allows for the GM to increase or decrease the multiplier
>effect of DI if the recipient has been pious or impious but no suggestion
>is made of increasing the chance of succesfully calling for DI. Why ? In my
>campaign I have often applied bonuses to the CHANCE of DI if the
>situation warranted it. I have used both a multiplier effect (e.g.
>doubling POW for purposes of DI) and a straight bonus percentage
>(e.g. +10 effective POW for purposes of DI). These methods also have
>the effect of reducing the cost of DI. I once had a party of Humakti
>PC's defending a Humakti temple and felt that doubling effective POW
>for purposes of DI was both fair and resonable. Surely it shouldn't
>be that hard to get your god's attention if your in their temple.
>The consequences of failure for the god are also more dire than
>usual.

  I agree with this. I've also modified DI chances, although I tend to
modify more for the character's piety and devotion to the god, than for
what the character is doing.

>Was any thought given to using something like "elan" from Stormbringer ?

  No.

>What about raising stats via DI ?

  Seems very un-RuneQuest to me. Who's the god of Increased Int?
                                                                               


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