Re: Spell incompatability and higher level playing

From: David Dunham (ddunham@radiomail.net)
Date: Sun 30 Jan 1994 - 20:40:39 EET


>Please make certain that the new rules are playtested
>and fully playable at all levels of play...not just the 50% - 100% level that
>most of us are accustomed to, but also from the 100% to at least the 200%
>level. This has always been a grey area, before a character would be
>heroquesting constantly, but a level of play in which all subsequent rules
>have broken down (e.q. long drawn out Runelord combats, Defenses outstripping
>attacks in RQ2, the breakdown of the Resistance table at high levels, etc.).

A local GM is starting a campaign at the Trained level -- nobody has skills
over 60%. My campaign has one character over 100% so far. However, I think
if the game breaks down at over 125%, it Doesn't Matter. Most fixes for
this break normal levels, or at least make them unwieldy.

0,,


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