Re: character sheet

From: David Dunham (ddunham@radiomail.net)
Date: Tue 01 Feb 1994 - 01:36:30 EET


>>> And the character sheet has to have a way to keep track of two checks
>>> for hard skills?
>
>Something like the hard skill suggestion wrked in Flashing Blades, but
>that game had *far* fewer skills. With the current print density of the
>character sheet, I'd suggest that would be unwieldy.

I'm open to suggestions on the character sheet (I assume you got it by
now?). We're still making minor tweaks here (due to popular demand, I'm
going to see if I can fit a horse on the front).

(Anyone who'd like my RQ4 character sheet, let me know. Like RQ:AiG, it's
available only on paper, so email your address or a SASE

David Dunham
532 N 71st St
Seattle, WA 98103-5127 )


0,,


This archive was generated by hypermail 2.1.7 : Sat 05 Jul 2003 - 20:33:19 EEST