From: David Dunham (ddunham@radiomail.net)
Date: Tue 01 Feb 1994 - 03:57:33 EET
>Someone brought up the point that if we allow many optional rules in
>RqAiG it'll be practically a necessity to have a sheet to keep track
>of the rules options in use in any one campaign. I think that whoever
>said this (Dunham? Reilly?) was saying it as a joke, but ....
Not me -- I think we should toss many of the current optional rules to keep
the game simple.
>No RuneQuest GM uses all the official rules.
I do -- at least for the playtest. (I don't use all the optional rules...)
While I like the idea of documenting the campaign, I'm not sure it warrants
that much space (as you know, I'm on a "keep RQ4 manageably small" kick).
Also, some of your suggestions are your own variants (e.g. fast
advancement), and aren't optional rules from the text.
>Loren Miller internet: MILLERL@wharton.upenn.edu
>Any roll where the ones digit is a 0 and the tens digit is even is a
>critical. ...
>Does a system like this appeal to anybody?
To you and John :-) Not to me.
0,,
This archive was generated by hypermail 2.1.7 : Sat 05 Jul 2003 - 20:33:20 EEST