From: Dustin Tranberg (dustin@ocf.Berkeley.EDU)
Date: Tue 01 Feb 1994 - 05:36:02 EET
[Loren described an alternate method for determining crits and
specials, using whether the die roll ended in 0, etc.]
Sorry, Loren, but this system looks like a nightmare to explain,
especially to a new player:
"OK, if the *tens* house is *even*, and the *ones* house is 0,
then it's *either* a critical hit or a fumble..."
I much prefer the more intuitive:
"If your roll is *really low*, you'll get a better hit."
Sure you have to look at a table once in a while, is that really
so bad?
Dustin (dustin@OCF.Berkeley.EDU)
0,,
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