Re: Coin Prices

From: Mark S. c/o Tom Yates (marks@slough.mit.edu)
Date: Tue 01 Feb 1994 - 06:12:59 EET


Ooops, slight transmission problem, what I was tryin to say was...

I wrote:
>>I would imagine that in Glorantha the value of the coin
>>would be based SOLELY on the value of it's metal.
 
Devin Cutler replyed:
>This is not so. The value of Gloranthan coins is roughly twice
>its metal value. This is borne out by the value of metal rules
>in Elder Secrets and by the Lokarnos Divine Magic Mint Coin.
 
     If this is how RQIII treats money, then R:AG should change the
rules. The idea that people value metal twice as much because
it is shaped into coins is silly. I'm no economic historian,
but I doubt any Gloranthan society is complex enough to issue
fiat money.

 
     Even if one accepted the idea that wheels are token coins, the
Coin Wheel spell is unreasonable. A divine magic spell that
creates a single wheel! The merchant cast the spell, makes a
profit of 10 lunars, and then has to spend an entire day
regaining the spell. As a merchant has a 16 lunars standard of
living; so he loses 6 lunars in the end.

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