Ad copy

From: JOVANOVIC@CUCCFA.CCC.COLUMBIA.EDU
Date: Wed 02 Feb 1994 - 10:54:36 EET


Folks, we'd appreciate your input (comments and suggestions
welcomed) for some initial ad copy for RuneQuest: Adventures
in Glorantha. Some sample copy follows.

Thanks,

Oliver

RuneQuest: Adventures in Glorantha
A game of epic roleplaying

- Walk through a land of myth, armed and armored with
the bones of the gods.

- Explore the ancient magics of the world of Glorantha.

- Probe the forbidden secrets of the God Learners.

- Bring the light of the Red Moon and the civilization of the Lunar
Empire to the dark lands of the savage Orlanthi.

- Save your people from the decadent Lunar Empire, which embraces
the worship of chaos and seeks to shackle your gods and people.

Forget realms best forgotten, run from the shadows, leave
the masquerade behind...Glorantha's back. In 1978, RuneQuest
took the gaming world by storm, setting the standard for
what roleplaying games would become. In 1994, Adventures
in Glorantha will do it again.

Adventures in Glorantha is the perfect introduction to
roleplaying. It tells you what a fantasy roleplaying game
is, how to create an adventurer, and provides you with the
detailed mechanics and comprehensive background material
needed to begin play in Greg Stafford's magical world of
Glorantha. The game provides everything you need to begin
your adventures in Glorantha with this game of epic storytelling.

For the advanced player, Adventures in Glorantha provides
innovative rules and comprehensive background material,
and the best developed game world in existence, Glorantha,
a world in which creation has not stopped. It allows you
enter a world unlike any other, where you can learn the
inner mysteries of the gods and venture on unexplored paths
of mythic reality.

In Adventures in Glorantha, you explore the land of Dragon Pass,
where mile long dragons sleep, mistaken for mountains and hills,
or a myriad of other places, lands and cultures.

Glorantha is a world of magic and magicians, where anyone can
learn to use magic. You can call on the gods to become their avatar
to defeat your foes...but at what cost?

Crisis is at hand - it the time of the Hero Wars, where the forces
of the Lunar Empire will confront an uneasy alliance of foes.
Benevolent missionaries, well meaning officials, homesick
soldiers...these are the bad guys? Barbaric warriors, savage
beast riders, dangerous rebels...these are the good guys?

First there came the renaissance, now is the time for the reformation.
Leave the mundane world behind and begin your adventures in Glorantha.

And, for your entertainment, some of the ones that didn't make it past
the first cut <g>:

Enjoy a mythology so rich and original, Joseph Campbell would turn
livid with envy. Face minions of chaos so horrifying, H.P. Lovecraft's
hair would turn white. Join cults so terrifying, David Koresh would
flee in horror.

In my opinion, the greatest game ever written.

Sacrifice your eternal soul for power unimaginable...

Worship a hundred different gods of death...

 


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